5.7 Extremely Long Contests

There’s no particular time scale associated with contests. But some contests may by their very nature be a drama that can’t be resolved at one point in the narrative. Examples include political campaigns, construction projects, or seductions. These can be resolved by long contests where each round is conducted at an appropriate moment, rather than sequentially. Your GM will need to keep track of the resolution or advantage points and the resistance, though this might change as the context changes (a civil war started by the players could impede their castle-building plans). The challenges of each round will vary, and you may use a different ability or augment in the next exchange.


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